A couple of those were “finished” games, most were just proof-of-concept prototypes.
There are a growing number of promising HTML5 game frameworks available that will make this an even easier platform to get started with, however frameworks can be a double-edged sword. If your game is simple then perhaps you don’t need a framework…
- A Web Server and a Module Strategy
- Loading Assets
- The Game Loop
- Player Input
- State Management
Over the course of the next 10 articles (and 10 days) I will show you a simple, framework-free, approach to implementing these 10 essential foundations.
Come back each day this week for a new exciting installment…